![]() ![]() Interestingly, you can explore some dungeons ahead of time and loot them without any sort of danger, as there’s no inhabitants until the main or side quest associated with that level spawns them. I appreciate the way that equipment is improved, either buying upgrades or acquiring the item again via treasure chests, which increases the item’s stats. ![]() The inclusion of local co-op is new, and a welcome addition for anyone looking to go questing on this pet sized adventure with a friend. The combat is simple, with melee and magic weapons being options for both potential characters (cat or dog), as well as spells to utilize. The over-world looks very similar, with puns every way you look. Having not played the first, I don’t have much to base it on, but I’d imagine it’s more of the same based on what I recall of seeing the first. Doing so can net gear that will be beneficial, although it’ll also make the story even more of a breeze than it is. And quite honestly, as long as you’re watching the telegraphed attacks and dodging as necessary, taking on dungeons and enemies that are well above your level shouldn’t be an issue. It’s an action RPG that allows you to explore to your heart’s content, assuming your skills are up to par. I’m not sure why I never booted it up, but having now played its sequel, I may need to jump backwards and see why the hairballs are being coughed up in the first place.Ĭat Quest II is an absolute joy to play, and something I wasn’t expecting even though I had seen gameplay multiple times prior. One of those games for me is the original Cat Quest, which was charming every time I saw it in screenshots or trailers. There are few games I don’t play that I regret missing out on, yet I can’t seem to bring myself to play them even when I own them. ![]()
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